Update 0.6.3
Jetsune: Emberfall Prototype » Devlog
Changelog:
- Too big for WebGL on github, moving to itch.io.
- Upgraded level.
- All future levels will contain a "Course" before a boss fight, to vary gameplay.
- Basically, new first part of the level!
- New Advanced Bullet Spawner allows for neat things.
- Level renamed to "Action Impulse" for story reasons.
- Added placeholder story dialogue, just to have something there while cutscenes are worked on.
- New Polaris Attacks, and pinch mode.
- All future levels will contain a "Course" before a boss fight, to vary gameplay.
- Modified Grazing and how Powerups work.
- Tweaked how many points you need for rewards.
- Further Hud modification, Powerups have a bar and you can only have one of them.
- Fixed destroying bullets during projectile spawn giving way too many points.
- Pause menu contains controls now.
- People with larger screens no longer accelerate at a snails pace, but still accelerate slower.
- Various minor improvements.
Files
Jetsune_Emberfall_v0.6.3W.zip 143 MB
50 days ago
Jetsune_Emberfall_v0.6.3L.zip 147 MB
50 days ago
Get Jetsune: Emberfall Prototype
Jetsune: Emberfall Prototype
Chase down your target and hit them with a devastating Kick!
Status | In development |
Author | Sachiterasu |
Genre | Action |
Tags | 3D, Bullet Hell, Flight, Singleplayer, Touhou |
Languages | English |
More posts
- Changlog v0.744 days ago
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